CREATIVE DIRECTOR · BRAND BUILDER

Eden
Glover

I build bold brands

I take brands from the first idea to launch. Not just the logo.

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SELECTED WORK
CASE 0101 / 03
neifn.org
NEIFN marketing site designed by Eden Glover
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APP · DAILY DASHBOARD
NEIFN app home screen with to-do list, events and grants
BRAND SYSTEM · ONE-PAGERNEIFN brand one-pager: premise, palette, typography and voice

NEIFN

Infrastructure for independent film in New England.

ROLE
Brand identity
Brand system
Web design
App UX
YEAR
2026
THE CHALLENGE

There's no shared infrastructure for independent film in New England. Crew calls live in group chats, grants get missed, and what one production learns rarely reaches the next. NEIFN had to pull a scattered community into one place, and look credible enough that people actually trust it.

WHAT I MADE

The whole system. A brand identity and a documented style guide, the marketing site, and the app where the work actually happens: crew calls, grants, events, productions. The same voice runs through the printed one-pager and the live product.

THE OUTCOME

A brand made to be used, not framed on a wall. The same system holds whether you're reading the one-page doc or using the app, and it works across all six New England states.

Brand identityBrand systemWeb designApp UX
CASE 0202 / 03
iris.film
IRIS streaming platform homepage designed by Eden Glover
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IRIS

A streaming and networking platform for emerging filmmakers.

ROLE
Brand strategy
Visual identity
UI design
Marketing direction
Partnerships
LINK
iris.film ↗
THE CHALLENGE

Streaming is crowded, and almost none of it is made for the people actually making the films. IRIS needed to feel like it belonged to emerging filmmakers, not like another catalog they get lost in.

WHAT I DID

Built the brand from nothing. The identity and strategy, the platform's UI, the launch campaign, and the partnership model the whole thing runs on.

THE OUTCOME

The platform reads as filmmakers' own, not another service to pass through. For IRIS that sense of belonging is the whole job, and it runs through the identity, the product, and the launch the same way.

Brand designUI designMarketing strategy
CASE 0303 / 03
THE
MULLIGAN
CLUB.
EVERYONE GETS A SECOND SHOT
The Mulligan Club crest — est. 2025
The Mulligan Club hoodie, black with a chest crest and the brand name down the sleeve
themulliganclub.com
The Mulligan Club storefront
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The Mulligan Club

SELF-INITIATED CONCEPT

Golf gear for people who aren't precious about golf.

ROLE
Brand strategy
Identity
E-commerce UX/UI
Launch concept
YEAR
Concept · 2025
THE PREMISE

Golf has an image problem: stuffy, expensive, rule-obsessed, allergic to fun. The Mulligan Club is for the rest of us. A mulligan is the do-over you take with your mates, no scorecard, no judgement. The store sells the gear and the attitude: come as you are, everyone gets a second shot.

WHAT I MADE

The name and positioning, a club identity that winks at the old country-club crest without the snobbery, and the store itself: an ecommerce experience that feels like joining a club, not checking out of a cart.

WHERE IT GOES

Membership perks, limited collection drops, and a course-day social side. The club is the product as much as the polos are.

Brand strategyIdentityE-commerce UXLaunch
ABOUT
Eden GloverEDEN GLOVER · NEW ENGLAND

I'm Eden, a creative director who builds brands end to end.

I work across brand, product, and marketing, usually from the very start, when there's nothing but an idea and a deadline. I've built a film-tech platform's brand from zero, launched character IP, designed streetwear concepts, and made trades marketing look good, which is harder than it sounds.

I care about strategy as much as craft. A brand that looks great but says nothing isn't finished. I like the weird and the rigorous in equal measure.

A few true things about me
Strategy
I figure out what a brand stands for before I make it look like anything.
Chaos
I like the weird ideas. They tend to be the memorable ones.
Streetwear
Brand and product design with a streetwear brain.
Kids' IP
I've built characters and worlds for younger audiences.
Launches
I take the work all the way to market, not just to the logo.
Tortoises
Ask me about it. There's a real story here.
Pixel-perfection
The craft matters as much as the concept.
CAPABILITIES

Four things I do, though most projects need all of them at once.

01

Brand strategy & identity

I work out what a brand actually stands for, then make it look like it. The thinking and the design, not one without the other.

PositioningNamingIdentity systemsGuidelines
02

Creative direction

I set the direction and keep everyone on it, so the work stays coherent instead of drifting.

Art directionCampaignsDesign systems
03

UX/UI design

I design products people can actually use, not screens that only look good in a portfolio. Research, flows, interface, the lot.

Product UIWebPrototyping
04

Marketing & launch

I take the thing to market: the campaign, the content, the rollout. A brand nobody sees isn't doing its job.

Campaign directionSocialGo-to-market
Not sure which of these you need? Working that out is usually my first job.Let's talk
CONTACT

Let's build
something worth
remembering.